Species info
Werewolves*
Weaknesses:
Silver- Like Vampires, Lycans cannot come in contact with pure silver. They will be unable to shift into their other form, and will have large gashes wherever silver touches.
Wolfsbane- If a Lycan consumes Wolfsbane, it will be almost like food poisoning to humans. If they eat enough of it, they will die.
Lifespan: Immortal
Born or Bitten:
Most Werewolves are "Born" into a full Lycanthrope family. This is because it is somewhat traditional to further ones blood-lines and produce untainted, pure lines.
If a human is "Bitten" then the process is not kind. The bite, even if cared for medically, will usually become infected (swollen, red, painful, etc). When the first full-moon comes overhead, the process of a Bitten Werewolves first transformation begins. This process, is not kind. A humans body is used to its shape and development, when changing for the first time, bones are broken, moved and altered, skin is stretched and posture is changed. Excruciatingly painful, most humans do not survive their first transformation. Those that do, remember it for life.
Other Information:
The Werewolf (also known as a Lycan) is genetically enhanced compared to a normal wolf or human...
-While the average wolf size is 5 feet long and about 28 inches tall, the Werewolf (wolf form) average size is 7 feet long and 42 inches tall (We only allow characters to be made up to 8 feet in length and 60" in height, otherwise anything larger is prohibited)
-Normal wolves can run up to 35 mph, while Werewolves can run up to 55 mph, in human form as well
-Normal wolves can exert 1500 pounds of pressure per square inch, while Werewolves can exert 3x that much. In human form, Werewolves are much stronger than normal humans, too
-Werewolves have enhanced senses, meaning they can smell things, hear things, and see things from a further distance than a normal wolf or human. The scents and sounds are also stronger
• Werewolves can only have normal eye colors excluding blue (icy, grey, etc.) eyes and jade green eyes; these will need to be bought in the shop. Heterochrome eye patterns will need to be bought as well.
• Werewolves are social like humans, but a bit more enclosed and uptight
CLICK HERE FOR INFORMATION ON MATES
Silver- Like Vampires, Lycans cannot come in contact with pure silver. They will be unable to shift into their other form, and will have large gashes wherever silver touches.
Wolfsbane- If a Lycan consumes Wolfsbane, it will be almost like food poisoning to humans. If they eat enough of it, they will die.
Lifespan: Immortal
Born or Bitten:
Most Werewolves are "Born" into a full Lycanthrope family. This is because it is somewhat traditional to further ones blood-lines and produce untainted, pure lines.
If a human is "Bitten" then the process is not kind. The bite, even if cared for medically, will usually become infected (swollen, red, painful, etc). When the first full-moon comes overhead, the process of a Bitten Werewolves first transformation begins. This process, is not kind. A humans body is used to its shape and development, when changing for the first time, bones are broken, moved and altered, skin is stretched and posture is changed. Excruciatingly painful, most humans do not survive their first transformation. Those that do, remember it for life.
Other Information:
The Werewolf (also known as a Lycan) is genetically enhanced compared to a normal wolf or human...
-While the average wolf size is 5 feet long and about 28 inches tall, the Werewolf (wolf form) average size is 7 feet long and 42 inches tall (We only allow characters to be made up to 8 feet in length and 60" in height, otherwise anything larger is prohibited)
-Normal wolves can run up to 35 mph, while Werewolves can run up to 55 mph, in human form as well
-Normal wolves can exert 1500 pounds of pressure per square inch, while Werewolves can exert 3x that much. In human form, Werewolves are much stronger than normal humans, too
-Werewolves have enhanced senses, meaning they can smell things, hear things, and see things from a further distance than a normal wolf or human. The scents and sounds are also stronger
• Werewolves can only have normal eye colors excluding blue (icy, grey, etc.) eyes and jade green eyes; these will need to be bought in the shop. Heterochrome eye patterns will need to be bought as well.
• Werewolves are social like humans, but a bit more enclosed and uptight
CLICK HERE FOR INFORMATION ON MATES
Vampires*
Weaknesses:
Pure Silver- If a Vampires Skin is touched with Pure Silver, it burns them and causes them immense pain.
Sunlight- If a Vampire is in sunlight for far too long, burns will start to appear on the body.
Holy Water- When it comes in contact with their skin, it can burn them, and cause them immense pain.
Lifespan: Immortal
Other Information:
Vampires are genetically enhanced compared to humans
-Vampires can run up to 65 mph
-Vampires can smell scents from 2 miles away
-Vampires can see things from a further distance than normal humans
• Vampires are siblings to the Daementi, they were originally both Daementi, but a few Daementi decided that they liked to suck all of the blood from the host and opened the wound by biting them. Those Daementi evolved into vampires.
• Vampires have two forms. Human form, which is normal human form, this gives them the normal appearance of a human (eye color of humans, skin color of humans) and Vampire form, which gives them their pale skin, colored eyes, elongated fangs, and enhanced senses. Vampires can trigger individual Vampire features when in human form, or all at once
• Vampires, when in their Vampire form, have pale faces and 0.5 inch long fangs
• If a Vampire drinks human blood, its eyes are red (In Vampire Form)
•If a Vampire drinks animal blood, it has gold eyes (In Vampire Form)
• A Vampires Skin color is only pale when they enter their Vampire Form.
Pure Silver- If a Vampires Skin is touched with Pure Silver, it burns them and causes them immense pain.
Sunlight- If a Vampire is in sunlight for far too long, burns will start to appear on the body.
Holy Water- When it comes in contact with their skin, it can burn them, and cause them immense pain.
Lifespan: Immortal
Other Information:
Vampires are genetically enhanced compared to humans
-Vampires can run up to 65 mph
-Vampires can smell scents from 2 miles away
-Vampires can see things from a further distance than normal humans
• Vampires are siblings to the Daementi, they were originally both Daementi, but a few Daementi decided that they liked to suck all of the blood from the host and opened the wound by biting them. Those Daementi evolved into vampires.
• Vampires have two forms. Human form, which is normal human form, this gives them the normal appearance of a human (eye color of humans, skin color of humans) and Vampire form, which gives them their pale skin, colored eyes, elongated fangs, and enhanced senses. Vampires can trigger individual Vampire features when in human form, or all at once
• Vampires, when in their Vampire form, have pale faces and 0.5 inch long fangs
• If a Vampire drinks human blood, its eyes are red (In Vampire Form)
•If a Vampire drinks animal blood, it has gold eyes (In Vampire Form)
• A Vampires Skin color is only pale when they enter their Vampire Form.
Daementi
Weaknesses:
Iron- They cannot cross an iron line, and can be hurt with an iron rod.
Salt- Most cannot cross a line of salt and they feel intense pain when they come in contact with it. Hunters use it in shotguns to wound them.
Devils Trap- A symbol that is marked on the floor or ceiling that can trap a demon within it. If carved into a bullet and shot into a demon, it will bind the demon to their body and make it impossible for them to move far.
Holy Water- Like Vampires, when it comes in contact with their skin, it can burn them, and cause them immense pain. There are few Daementi that are actually immune to Holy water.
Angel Blade- A blade made of pure silver, blessed by a religious figure. (Like a priest,)
Lifespan: Immortal
Other information:
Daementi are not humans, and can't turn a human into another Daementi.
-Daementi can run shadow travel by literally melting into a shadow and appear from another.
-Daementi can detect sounds and scents from 6 miles away.
-Daementi can collect a soul and let it energize them.
• Vampires are siblings to the Daementi, they were originally both Daementi, but a few Daementi decided that they liked to suck all of the blood from the host and opened the wound by biting them. Those Daementi evolved into vampires.
• Daementi feed on blood, but don't need it to survive like vampires do.
• Most Daementi have telekinesis and can mimic any voice, their powers are increased by the King/Queen.
• A Daementi's eye color depend on the level of power that is granted to them, before they are ranked, all Daementi can turn their eyes grey.
• Daementi can turn Vampires by feeding them their blood.
Iron- They cannot cross an iron line, and can be hurt with an iron rod.
Salt- Most cannot cross a line of salt and they feel intense pain when they come in contact with it. Hunters use it in shotguns to wound them.
Devils Trap- A symbol that is marked on the floor or ceiling that can trap a demon within it. If carved into a bullet and shot into a demon, it will bind the demon to their body and make it impossible for them to move far.
Holy Water- Like Vampires, when it comes in contact with their skin, it can burn them, and cause them immense pain. There are few Daementi that are actually immune to Holy water.
Angel Blade- A blade made of pure silver, blessed by a religious figure. (Like a priest,)
Lifespan: Immortal
Other information:
Daementi are not humans, and can't turn a human into another Daementi.
-Daementi can run shadow travel by literally melting into a shadow and appear from another.
-Daementi can detect sounds and scents from 6 miles away.
-Daementi can collect a soul and let it energize them.
• Vampires are siblings to the Daementi, they were originally both Daementi, but a few Daementi decided that they liked to suck all of the blood from the host and opened the wound by biting them. Those Daementi evolved into vampires.
• Daementi feed on blood, but don't need it to survive like vampires do.
• Most Daementi have telekinesis and can mimic any voice, their powers are increased by the King/Queen.
• A Daementi's eye color depend on the level of power that is granted to them, before they are ranked, all Daementi can turn their eyes grey.
• Daementi can turn Vampires by feeding them their blood.
The Tenshi
Weaknesses:
Angel Blade- A Tenshi can be killed by stabbing him or her with an angelic blade or sword.
Angelic Trap- Like the Devil's trap, it's a symbol marking a celing or floor used to trap a Tenshi. If carved into a bullet, it can be used to trap the Tenshi and make it impossible to move far.
Daementi Blood- If a Tenshi ingests enough Daementi blood, it can either kill them, make them endure immense pain, or force them to turn into a Daementi.
Lifespan: Immortal
Other Information:
Tenshi are not humans and no ordinary Tenshi can turn a human into another Tenshi. Only the Chief and the Solium could do such a feat.
-Tenshi are much more graceful than humans, and it is extremely uncommon to hear of a clumsy Tenshi.
-Tenshi learn to fly on their own, as it is a given instinct.
-Tenshi cannot be harmed by human weapons (except an Angelic Trap carved onto a bullet).
• Tenshi do have wings, the average span can be from 10-20 feet from wing tip, to wing tip.
• Tenshi are more virtuous and generally aren't romantic to anyone until they meet their mate, but there still are exceptions.
• Tenshi can use telekinesis as well as heal minor wounds on any creature. However, major wounds need to be assessed by a professional.
• When a Tenshi is using their powers, their irises turn into a glowing silvery blue color.
Angel Blade- A Tenshi can be killed by stabbing him or her with an angelic blade or sword.
Angelic Trap- Like the Devil's trap, it's a symbol marking a celing or floor used to trap a Tenshi. If carved into a bullet, it can be used to trap the Tenshi and make it impossible to move far.
Daementi Blood- If a Tenshi ingests enough Daementi blood, it can either kill them, make them endure immense pain, or force them to turn into a Daementi.
Lifespan: Immortal
Other Information:
Tenshi are not humans and no ordinary Tenshi can turn a human into another Tenshi. Only the Chief and the Solium could do such a feat.
-Tenshi are much more graceful than humans, and it is extremely uncommon to hear of a clumsy Tenshi.
-Tenshi learn to fly on their own, as it is a given instinct.
-Tenshi cannot be harmed by human weapons (except an Angelic Trap carved onto a bullet).
• Tenshi do have wings, the average span can be from 10-20 feet from wing tip, to wing tip.
• Tenshi are more virtuous and generally aren't romantic to anyone until they meet their mate, but there still are exceptions.
• Tenshi can use telekinesis as well as heal minor wounds on any creature. However, major wounds need to be assessed by a professional.
• When a Tenshi is using their powers, their irises turn into a glowing silvery blue color.